| Description | Ability | Example Pokémon |
| This Pokémon's item cannot be removed. | |
| Enemies' contact moves can paralyze them. | |
| Recoil moves deal no recoil damage. | |
| Prevents the effects of all weather effects. | |
| Multi-hit moves will always hit the maximum number of times. | |
| Heals 1/8 HP per turn when poisoned. | |
| Changes type according to weather. | |
| Changes users type to type of last attack that hit this Pokémon. | |
| Physical moves do 50% more damage at the cost of 20% accuracy. | |
| Cannot be frozen. | |
| Cannot be forced to switch. | |
| Prevents the use of Selfdestruct or Explosion. | |
| Ignores stat boosts on other Pokémon. | |
| All attacks used by and used on this Pokémon will never miss. | |
| Moves with 60 Base Power or less do 50% more damage. | |
| Prevents burn. | |
| Prevents sleep. | |
| ll Prevents Steel-type Pokémon from switching. | |
| Increases chances of successfully escaping a random battle. | |
| Increases the power of recoil moves by 20%. | |
| Prevents switching. | |
| Unaffected by sound moves. | |
| User gets a stat boost depending on its opponent's stats. | |
| Move power depends on gender of the opponent. | |
| Increases this Pokémon's accuracy by 30% and increases the chance of finding items on wild Pokémon. | |
| Enemies' contact moves have a 30% chance to burn them. | |
| User's STAB modifier becomes x2. | |
| Prevents switching. | |
| This Pokémon does nothing every other turn. | |
| Attack and Speed are halved for 5 turns. | |
| Decreases wild encounter rate (no effect in battle). | |
| Induces paralysis, poison, or sleep when struck. | |
| Type changes depending on the held plate. Prevents item loss. | |
| Prevents confusion. | |
| Increases wild encounter rate. | |
| Evasion increases 20% in hail. | |
| Raises stats of this Pokémon and its partner in sun. | |
| Boosts power of Water-type moves 50% when at 1/3 HP or less. | |
| Prevents paralysis. | |
| Adds a chance of finding Honey after each in-game battle. | |
| Boosts Defense 50% when hit by a status move. | |