Sentinels of the Multivese - Mister Fixer

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Can you name the cards belonging to Mister Fixer?

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How to Play
Score 0/17 Timer 10:00
TypeCardDescription
Equipment, ToolWhenever Mr. Fixer deals damage, he may deal the same about of damage to 1 other target as well. Increase damage dealt by Mr. Fixer by 1. When this card enters play, return any other tool cards in play to your hand.
Equipment, ToolWhenever Mr. Fixer deals damage to a target, reduce all damage dealt by that target by 1 until the start of your next turn. When this card enters play, return any other tool cards in play to your hand.
Equipment, ToolWhenever Mr. Fixer would deal damage to a target, he deals that much damage to all non-hero targets. When this card enters play, return any other tool cards in play to your hand.
Equipment, ToolIncrease damage dealt by Mr. Fixer by 1. Reduce damage dealt to Mr. Fixer by 1. When this card enters play, return any other tool cards in play to your hand.
Equipment, ToolAll damage dealt by Mr. Fixer is projectile damage. After Mr. Fixer damages a target, if that target has 2 or fewer hp, destroy it. When this card enters play, return any other tool cards in play to your hand.
EquipmentNon-hero targets cannot deal damage. You may not use powers. You may not draw cards. At the start of your turn, destroy this card.
EquipmentWhen this card enters play, draw 2 cards. At the start of your turn, return this card to your hand.
Ongoing, LimitedWhen both a tool card and a style card are in play, increase damage dealt by Mr. Fixer by 1.
Ongoing, StyleDamage dealt by Mr. Fixer is irreducible. When this card enters play, destroy all other style cards.
TypeCardDescription
Ongoing, StyleThe first time each turn that Mr. Fixer would be dealt 2 or less damage, you may redirect that damage to a target of your choice. When this card enters play, destroy all other style cards.
Ongoing, StyleWhenever Mr. Fixer deals damage, you may choose the type of that damage. Increase damage dealt by Mr. Fixer by 1. When this card enters play, destroy all other style cards in play.
Ongoing, StyleAfter Mr. Fixer damages a target, all damage dealt to that target is irreducible until the start of your next turn. When this card enters play, destroy all other style cards in play.
OngoingIncrease all damage dealt to Mr. Fixer by 2. Increase all damage dealt by Mr. Fixer by 2. At the start of your turn, destroy this card.
One-ShotMr. Fixer deals 1 target 2 melée damage.
One-ShotSearch your trash or your deck for a style card and put it either into hand or into play. If you searched your deck, shuffle your deck.
One-ShotYou may use Mr. Fixer's 'Strike' power twice this turn.
One-ShotMove all equipment cards from each hero's trash into their player's hands. If there is a copy of the card in your trash, you may put it into play now.

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